6 DOF Motion Control of a Robot-Driven Camera and its Application in Virtual Scenes

Yuan Li

Research output: ThesisDiploma Thesis

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Abstract

Nowadays cameras are used in many areas, for example image inspection and video games. This thesis explores a mathematical analysis for the interactive motion of a camera, which is moved by a robot and is controlled by a six degrees of freedom input device. Motion of camera includes roll, pitch and yaw rotations and the translation in its own and the global coordinate systems. Furthermore, the inverse kinematics of the robot was used to find the angles of the drive motors to accomplish the desired motion. Denavit-Hartenberg convention was applied to model a standard six degrees of freedom industrial robot. Camera and robot are implemented and animated in a virtual world written in VRML code (Virtual Reality Modeling Language), which was generated with a CAD program. The algorithms were programmed in Matlab/Simulink, which provides interfaces to the 3D mouse for input control and to the virtual world for the purpose of animation. Introductions to the mathematics of VRML transforms and to robot kinematics were given. After implementing and testing the equipment in a virtual world in VRML, the camera can be moved under the control of a 3D mouse. Now the algorithms are ready to be applied in a system with a real robot.
Translated title of the contributionInteraktive Bewegung einer robotergesteuerten Kamera mit sechs Freiheitsgraden in einer virtuellen Szene
Original languageEnglish
QualificationDipl.-Ing.
Supervisors/Advisors
  • O'Leary, Paul, Supervisor (internal)
  • Rath, Gerhard, Co-Supervisor (internal)
Award date8 Apr 2011
Publication statusPublished - 2011

Bibliographical note

embargoed until null

Keywords

  • inverse
  • kinematics
  • animation

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